Showing posts with label creators. Show all posts
Showing posts with label creators. Show all posts

Monday, October 05, 2026

17621: On Creator Presence At Advertising Week New York.

 

Digiday published a lengthy report on Advertising Week New York, spotlighting the increased presence of creators at the exclusive event.

No word if the creator reverence and respect extended to creators of color.

‘We’re all going to live with uncertainty forever’: Advertising Week New York opens amid industry rebuild

By Kimeko McCoy and Seb Joseph

 

Nobody at Advertising Week New York this week will be stuck for conversation, though to be fair you could have said that about any of the last ten. Organizers claim more interest every year, and the trade press, Digiday included, has a habit of calling each one pivotal. What’s different in 2026 is how much of the business is being rebuilt around the people who work in it, with plenty of them turning up unsure where they’ll fit once it’s done.

Ask the execs heading over to Midtown’s The Penn District and the work that keeps coming up is implementation.

“We’ve moved quickly from experimentation to implementation,” said Alistair Hill, CEO & co-founder of brand uplift firm On Device. Roblox’s vp of global partnerships and advertising Stephanie Latham, said last year’s conversations were about how comfortable marketers felt using AI, and that they’ve since struck enterprise agreements with AI partners. Kochava CEO Charles Manning wants to see how far agentic AI has moved from talk to operations. He said CFOs are taking a more active role in discussions about costs, and security teams are paying closer attention to how first-party data could leak into AI models. Hill’s worry is trust, because faster optimization means little if nobody can trust the data and measurement behind it.

Implementation, in other words, comes with a long list of questions nobody has settled yet, and plenty of the execs heading over say they’re going mainly to listen. Channel Factory CRO Nico Greco and Summit House co-founder Steven Cundari both described the week as a chance to team up. “I want to understand where our clients and partners are in their technology journeys,” said Greco of what he wants to get from the meetings he’ll be having throughout the week.

Much of that listening will happen away from the stages. The Trade Desk opens the week this afternoon with drinks at The Perch, the rooftop on top of PENN 2 — a few minutes’ walk from the main venue. Amex Ads has the Riff Raff club in the evening. Ad tech’s card players will be at the Sigma Software invite-only poker night, which is into its fifth year. For anyone who’d rather sit down over lunch, The Landing at PENN 1 has private dining rooms right on the doorstep, and Bar Primi on West 33rd Street takes groups. Speakers and top-tier pass holders get the Chase Media Solutions lounge on the second level. By Tuesday night, some of the crowd will have drifted down to Little Rebel in the East Village for Proeller’s fringe party.

Creators have their own circuit this year. Meta is running a Creator’s Lounge on the second level for creator pass holders and Dhar Mann, Advertising Week’s first chief creator officer, hosts a karaoke night tomorrow and an omakase dinner with Rick Ross on Wednesday. There’ll be plenty of creators to fill them. Ruth Mortimer, global president of Advertising Week, expects around 2,500 creators this year, up from 1,000 creator tickets last time. She and Mann have set a target of $100 million in creator deals coming out of the week over the next 12 months.

It’s a long way from how creators used to land a meeting with a CMO here. “I used to joke, the only CMO meetings we were getting were if they had a 12-year-old daughter who watched our creators,” said Adam Wescott, CEO and co-founder of independent content and media studio Home Game Studios. The welcome is, indeed, warmer than it used to be. Trevant GM Kristina Coughlin said creators have become “a core part, often a leading part” of advertisers’ marketing mix, whereas in previous years they were an extra. Wescott wants to see what comes of it once the week is over. “Creators don’t just want the invite to help promote ticket sales,” he said in an email. “They want real deals to come from it.”

AI and creators come with the territory at an event like Advertising Week. Measurement tends to get less air time, though the arguments over it have been building all year. AI-driven shopping is pulling budget out of search, while creators and social platforms want credit for sales that close somewhere else. Newer sellers like ChatGPT are asking advertisers to spend before they can show what the money did. Kochava’s Manning will be watching how those conversations play out over the next few days: “Our sideline conversations are deliberately focused on deep, structural partnerships rather than transactional pitch meetings. Specifically, our calendar is booked with meetings in three categories: Enterprise Marketers seeking truth and leverage, ecosystem and platform partners that want strategically minded growth and organizations that want true AI-driven transformation in their processes.”

None of this gets settled by Thursday, and Mortimer isn’t pretending otherwise. “We’re all going to live with uncertainty forever,” she said. “So let’s try and find the opportunities together.”

AWNY wants creators in the room. Creators want to know what’s in it for them

At this year’s Advertising Week New York (AWNY), creators aren’t just part of the programming. They’re seemingly part of the draw for the event itself.

AWNY is trying something new this year. The conference brought on creator and entrepreneur Dhar Mann on as its inaugural chief creator officer. With Mann’s appointment comes the $100 Million Creator Challenge, a set of “interactive 30-minute experiences pairing leading talent with major CMOs to create ideas, content, connections and real business outcomes,” per the AWNY site.

There will also be an exclusive happy hour for creators, execs and cultural leaders, a curated dinner and a night out. The pitch to creators is clear: come to Advertising Week and maybe you’ll leave with a CMO-signed contract.

“It’s exciting more advertiser-first events are inviting creators, but what will be most telling is the results post-event,” said Adam Wescott, CEO and fo-counder of Home Game Studios, and Mind Chatter Media. 

It’s true the ad industry is taking creators more seriously. Just look at industry tentpole events, like the Cannes Lions International Festival of Creativity this past summer. Creators all but stormed the French Riviera, looking to strike deals with business leaders. Dinners, key notes and other events that were usually reserved for CMOs were also hosting creators. 

While event organizers roll out the red carpet for creators, the question is whether or not the benefit is mutual. That’s what Wescott has top of mind heading into this year’s AWNY, he said. 

More ad industry events are starting to bring creators in not just as panelists and talent, but potentially to boost reach and promotion for these events themselves, he said. The question is: what’s in it for creators outside of a trip and photo op?

“Creators don’t just want the invite to help promote ticket sales. They want real deals to come from it,” Wescott added. 

What we’ve heard

“For us it was important [Dhar Mann’s involvement] had a business outcome. We’ve hand-picked a group of brands and we’ve asked them to identify what budget they’re spending creators. Then we’re getting them in the room with the creators here. We’re tracking it because we asked the brands up front to confirm what they were planning to spend.”

— Advertising Week global president Ruth Mortimer

Advertising Week New York by the numbers

• About 2,500 creators are expected this year, up from 1,000 creator tickets last year. 

• A $100 million target for creator deals coming out of the week will be tracked over the next 12 months against creator budgets brands confirmed up front.

• Nine stages and 36 day tracks. 

• Advertising Week’s own realtor network, built with the creator platform Breakr, gives it access to around 350,00 creators. 

• Brand marketers are now the largest audience segment, where agencies would have been a decade ago.

On stage

The creator advantage in AI search, 8 a.m. to 10 a.m. (leadership breakfast)
Jenny Penich, CRO at Influencer and Eleanor Hooker, head of community and customer marketing at Profound discuss answer engine optimization, how LLMs rely on human recommendations and why creators could link AI discovery to consumer trust.

Dhar Mann’s opening keynote, 9.30 a.m., Great Minds Stage
This is the headline Monday session. Mann will launch the $100 million creator challenge from the stage, and the event says he’ll reveal a big initiative for 2027 for the first time.

After hours

Amex Ads happy hour, 5:30 p.m. to 7:30 p.m. at The Riff Raff Club (invite only)
Sigma Software AdTech Poker Night at 7pm. This is the fifth anniversary edition and its invite only.

Future is Female Awards at 7 p.m.
The anchor event of Advertising Week’s Future is Female programme, recognises women and allies in the industry. Invite only.

Wednesday, September 16, 2026

17602: More Amateurish Clubbing Of Callaway And Good Good Golf.

 

MediaPost published yet another perspective swinging at Callaway and Good Good Golf for their misogynistic marketing.

The author insisted the campaign “needs to be studied by anyone in the ad industry.”

Um, not really. There’s nothing new about the cultural cluelessness, circumstances, or root causes displayed by Callaway and Good Good Golf. Unfortunately, the concept and execution fortify a major stereotype about golf; ie, the game is dominated by White men.

The author’s recommendation involves four questions that should have been asked before greenlighting the concept.

Um, not really. Questions should have been asked and answered when writing the brief. And the concept should have been screened against the brief.

Contrary to the author’s contention that the scenario says something about creator campaigns, the issue is more basic.

First, experience, discipline, and mastery of craft are critical for success—it has nothing to do with the titles of anyone behind the production. In today’s arena, creator does not translate to creative director.

Second, insular and exclusive minds generate ignorant ideas. Full stop.

What The Good Good-Callaway Fallout Should Teach Brands About Creator Campaigns

By Kari O’Neill, Op-Ed Contributor

Good Good’s Callaway campaign, which features Good Good co-founder Garrett Clark running down and aggressively tackling female professional golfer Alexis Miestowski to stop her from grabbing his new Good Good-Callaway driver, needs to be studied by anyone in the ad industry.  

This is a profound example of a mistake in creative strategy. The allure of content creators is huge, but brands need to remain hyper-aware of what concepts are strategically sound for their brand. 

What Good Good said inspired the campaign. Good Good may defend the ad by saying it was a parody of the movie Obsession, where the main character buys a supernatural toy that grants him his wish to make his crush fall in love with him — to the point of unsettling horror. Good Good probably stood up in front of executives and claimed that’s how good the driver is — that the audience would be obsessed with it.   

Unfortunately, the response has been the exact opposite, with many calling out its use of domestic violence against women for entertainment. Amidst the backlash, even Clark admitted, it was “a super dumb ad concept, terrible ad in general. Not the greatest idea.”  

Here’s what Callaway needed to ask Good Good before green-lighting the concept.   

Is this pop culture reference relevant for the brand?  

One clear blindspot for Good Good was likely assuming what is popular in its own social circles may not be relevant to Callaway’s audience. Asking if Obsession was in the movie zeitgeist or something the masses would relate to should have been the primary question posed of the concept. Would the ad still resonate if the audience didn’t know about Obsession? Given that Obsession was released in May 2026 nationally and in the summer, a key risk is easily seen that the ad’s reference back to the movie likely would not be top of mind. 
 
Does this reinforce or add to a brand’s story?  

Additionally, a parody can be extremely effective, but only if translated conceptually well from the original creative into an exciting, authentic brand story. In Good Good’s concept, would the target audience see themselves in the story of the parody? Do most people see themselves in a horror film? Probably not. That, in and of itself, should have killed the concept. 
 
Is this the right feeling for the brand?  

Is this ominous feeling the right one Callaway wants people to walk away with after being introduced to this new driver? While the sound design itself clearly is inspired by horror films, it’s clear that the music alludes to harm while being played over an image of a woman being tackled to the ground. Don’t let an internally-focused haze mask the inappropriateness of the concept.  

Who has the power in the story?  

Even if this driver is targeted only to a male audience (which it probably isn’t, but let’s pretend), why did the person tackled have to be a woman? Strategically, what’s the advantage in that versus a man? The answer: absolutely nothing and worse. The hovering over her body while threatening her takes it even further from the corner of potentially funny to utterly unacceptable. 

Because cancel culture is always a risk in the world of creators and brands, brands need to be aware of power dynamics, whether its gender, race, or sexual orientation, among many others.   

The fallout certainly is not what anyone intended or wanted. According to Front Office Sports, three people, including Good Good’s vice president of brand marketing, Jeffrey Lefkovits have been fired. Good Good has lost its sponsorships from Callaway, its PGA Tour event title sponsorship, and its Golf Channel show, Big Break x Good Good.   

Dick’s Sporting Goods and Golf Galaxy also pulled Good Good merch off shelves. This is a critical lesson for all brands to take a step back and ensure the right questions are being asked of a creator’s concept. Not enough questioning strategically could be the difference between an exciting launch and a brand nightmare.